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IGDA Appoints New Chair & 2 Board of Directors

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The International Game Developers Association (IGDA) has named Zak Whaley as the new Chair of the board of directors and 2 elected members to its board, Mafalda Duarte and Tim Cullings.

Whaley, the Director of Engineering at PlayEveryWare, brings extensive experience in technology leadership. He has contributed to projects supporting titles like Among Us and Fall Guys and has collaborated with industry giants such as Epic Games and Riot Games. Whaley, known for his stewardship leadership style, also chairs the Engineering SIG of the IGDA.


Mafalda Duarte
Mafalda Duarte

Mafalda Duarte, Studio Director and Producer at Telescope Game Studios joins the board with a background in indie game development and transmedia IPs. As the Ambassador Coordinator for Women in Games and a founding member of Game Dev Lisbon, Duarte has spearheaded various projects and initiatives within the gaming community.

 

Tim Cullings
Tim Cullings

Tim Cullings, currently serving as the CTO of Revere XR, brings a wealth of experience from the Seattle video games industry. A passionate advocate for game development and climate science, Cullings has held leadership roles in organizations such as Seattle Indies and Global Game Jam.

Game developers need community now more than ever,” said Dr. Jakin Vela, Executive Director of the IGDA. “In a time of industry volatility, game developers rely on solidarity among one another. The community-centric expertise Mafalda and Tim bring to the IGDA board will support our goals in expanding resources and support systems for game workers across the globe.”

The IGDA Board has appointed Natasha Skult to an additional one-year term. The organization bids farewell to Taha Rasouli, whose three-year term concluded, acknowledging his significant contributions to IGDA’s mentorship and resource expansion initiatives.

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