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GoCube: The smartest cube of all

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GoCube: The smartest cube of all
GoCube: The smartest cube of all

Originally created to help explain three-dimensional geometry to architecture students, the Rubik’s cube has become one of the world’s most iconic puzzle toys. It was never intended to be a toy, but that didn’t stop it from being etched in the minds’ of everyone who was alive between the ’70s and ’90s as a tricky plaything and a novel way to prove your intelligence.

The first working prototype of the Rubik’s cube was created in 1974 by Ernõ Rubik, a professor from Budapest who wanted to help his students understand three-dimensional problems.

It was the first puzzle of its kind in the world, being able to twist around in every direction without breaking, and taking its creator a month to solve.

Today, there are many more iterations of this iconic toy than probably ever intended, but the world’s smartest cube puzzle has never been smarter.

GoCube is taking this beloved toy to the next level by digitising it.

Creators Udi Dor and Amit Dor reinvented this classic by pairing a physical cube with an app that teaches, times, and gives you the ability to battle other “cubers”. The app tracks your timing and moves, allowing you to see your progress and adjust accordingly. The GoCube is also known as a “speed cube”, making it faster and smoother than other more traditional cubes. Be it learning, improving, battling or playing, the GoCube app takes the puzzle cube experience to a whole new level while keeping your brain sharp and your hands busy.

GoCube Specs
GoCube Specs (Credit/ GoCube Kickstarter)

A common misconception of the Rubik’s cube is that the ability to solve it quickly is tied to having a higher IQ or superior intelligence, however, there isn’t enough to prove this. It does have its benefits though. Feliks Zemdegs, 2015 Rubik’s Cube World Champion from Australia, told The Huffington Post he believes you need good pattern recognition, spatial awareness, and finger dexterity to be good at it. He also believes that the problem-solving nature of it is good brain training.

These same ideas can be applied to the GoCube, only now there’s the added bonus of tracking your improvement without a traditional timer and the help of a built-in guide. It can also be used in mini-games, missions, and third-party games. You can even use the GoCube as a controller for special corresponding games.

With only hours left to back this project, you can make a pledge on the official Kickstarter page here.

By Daniëlle Kruger

Follow Daniëlle Kruger on Twitter

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