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Easy fatalities are fatal to Mortal Kombat X

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MKX easy fatalities
By actually mastering each character, you will essentially have a title that will keep you coming back; however, if you stick to using easy way out Mortal Kombat X may just land up on your shelf sooner than you thing.

Mortal Kombat X has just released; however, like most titles… the game comes with some rather questionable Downloadable Content (DLC). The content in question relates to the easy fatality packs, which you can find on your relevant platform’s store.

These easy fatality packs allow for simplified inputs in order to perform some rather graphic and brutal finishing moves. Granted, new players to the Mortal Kombat franchise may find this appealing; however, the entire concept of easy fatalities really takes the fun and challenge out of Mortal Kombat X.


Additionally, it also makes the fatality training simulation in the game redundant. In all Mortal Kombat titles players would essential have to input a various combination of button pushes in order to pull off a fatality. When taking a look at Scorpion’s fatality inputs you would have to (on the PlayStation 4) press down, left, right, up at mid range to perform the Who’s Next fatality. With easy fatalities enabled all you would do is hold R2 and press square or triangle to perform either of Scorpion’s finishers. In my opinion, pulling off a successful fatality is an achievement in itself, but by implementing an easier way to pull them off essentially takes the fun out of Mortal Kombat X.

Throughout the years many players have mastered certain characters. This includes their special moves, combos, finishers, and anything else relating to that character. Mortal Kombat is not just about choosing a random character and being able to get their fatality right first time every time… it is about mastering characters that are suited to your play style.

While spending a good few hours with Mortal Kombat X I decided to play a few rounds with Johnny Cage, a character I have never really taken the time to master. At the end of each match I would fail to perform his fatality, but I kept at it… until I eventually pulled it off. This made me feel like I actually achieved something. Granted, it became frustrating after a while, but I did it – without the help of an easy fatality input. This made me want to play with other characters and begin to master their special moves and fatalities.

Let’s face it, if you have finished the story mode, unlocked all the content in the Krypt, seen each character’s fatality… then what is there actually left to do in Mortal Kombat X? By actually mastering each character, you will essentially have a title that will keep you coming back for more; however, if you stick to using easy way out Mortal Kombat X may just land up on your shelf sooner than you think.

Darryl Linington

1 COMMENT

  1. It doesn't take the fun out of the game, because the only people who would pay for that are people who would have fun using it.. it's not going to help anyone win a match, and if people already have fun using fatalities can continue to do so 🙂

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