It has recently come to light that Team Bondi, the studio behind the successful L.A Noire game, might have been overstepping the Australian law in terms of working conditions.
Allegations of brutal working hours have been levied against the studio, which prompted the International Game Developers Association to investigate the claims. The association has also said that they would like to hear from employees who feel that they were treated unfairly.
“Certainly reports of 12-hour a day, lengthy crunch time, if true, are absolutely unacceptable and harmful to the individuals involved, the final product, and the industry as a whole. We encourage any Team Bondi employee and/or family member to email email@example.com with comments about the recent past and current situation – positive or negative,” said IGDA chair Brian Robbins.
Staff recently claimed that they were forced to 110-hours a week during peak times of the game’s development without any time of or being paid overtime. The studio’s boss has also been accused of being abusive, while 130 workers were left of the game’s final credit roll.
By Charlie Fripp – Consumer tech editor