More Gears of War: Judgment details revealed
Launching 19 March, 2013, Gears of War: Judgment brings players back to the terrifying aftermath of E-Day, before the events of the Gears trilogy, for the most intense and challenging Gears game yet.
Developed exclusively for Xbox 360 by Epic Games and People Can Fly, Gears of War: Judgment delivers a riveting campaign featuring new characters, weapons and enemies, and new multiplayer experiences like OverRun – an all-new class-based mode that combines elements of the acclaimed Horde and Beast modes pioneered in previous Gears games.
Fans can get ahead of the game and learn the essentials of OverRun’s thrilling new class-based competitive gameplay through the OverRun tutorial video released. Narrated by Damon Baird, players will see the required skills they need to defend as a COG or attack as a Locust and engage in adrenaline-pumping skirmishes unlike anything Gears fans have experienced before.
Following the debut of OverRun at E3 2012 on the Rooftops map, today the all-new Island map was revealed. Island takes place on an archipelago of islands off the coast of Halvo Bay, which serves as a supply and re-fuelling depot that feeds the larger military machine along the coast.
The individual islands are connected by a series of bridges and tunnels, forming a network of unknown size and security. This is restricted territory, and civilians are not permitted on, or even near, any of the islands.
Written by Tom Bissell and Rob Auten, Gears of War: Judgment follows Kilo Squad, led by fan-favourite characters Damon Baird and Augustus The Cole Train Cole, as they defy orders and attempt to rescue the city of Halvo Bay from destruction at the hands of the Locust onslaught.