As PlayStation officially unveiled their latest handheld device, the PlayStation Vita, the company released some details on its design, saying that what was shown to the media won’t necessarily be the handheld gaming device’s final hardware.
According to Sony Computer Entertainment Worldwide Studio boss Shuhei Yoshida, small changes could be made to the design, such as button placement, but what was shown at E3 was “basically the final version”.
Speaking to Gamasutra, Yoshida revealed that “the Vita’s rear touch pad almost didn’t make the cut. It was originally rejected because of potential costs and doubts over it offering an enjoyable experience. After trying the rear touch pad out, though, Sony immediately decided to use it.”